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Быстрое разминирование бомбы !!!, Предлагается вариант перерезать проводок игроку
[ ] 27.04.2009, 09:15
Описание :
После того как терористы поставят бомбу и если вы контро-терорист до неё добрались и
будите разминировать как всегда, но тут появится окошко, чтобы если нет времени на
разминирование игроку предлагается вариант перерезать проводок синий, жёлтый
или красный. Вы всегда можете игнорировать меню или выход, а просто разминировать
обычным способом как раньше.

Установка :

1. Установка eventscripts , если у вас его нету!

2. Качаем архив cutwires-v1.1.zip

3. Вытаскиваем из архива папку cutwires и копируем её в папку сервера addons\eventscripts

4. В файле autoexec.cfg прописываем вот это es_load keymenu и это es_load cutwires
Все с установкой закончили.

Выключаем сервер и запускаем заного, если он был включен !!!

Bomb Menu на русском by World-Source

Описание :

После того как терористы поставят бомбу и если вы контро-терорист до неё добрались и
будите разминировать как всегда, но тут появится окошко, чтобы если нет времени на
разминирование игроку предлагается вариант перерезать проводок синий, жёлтый
или красный. Вы всегда можете игнорировать меню или выход, а просто разминировать
обычным способом как раньше.

1. Установка eventscripts

2. Качаем архив Bomb Menu

3. Вытаскиваем из архива папку hailmary и копируем её в папку сервера addons\eventscripts

4. В файле autoexec.cfg прописываем вот это es_load hailmary

Код 1

Code
block config
{
  // set this variable to 1 if you want the terrorists to be able to
  // choose the wire connected to the detonator (in other words, the
  // wire that CT's have to cut to quick-defuse the bomb)
  // set this variable to 0 if you just want a simple random number
  // generator to pick the wire.
  es_xsetinfo HM_TSELECT 1

  // multiplier for the odds when defusing without a defuse kit (pulling a wire). The odds
  // of success become 1:(4*HM_MULTIPLIER).
  // so, if you want a CT to be able to have the same odds whether pulling or cutting, set
  // this to 1. To make it nearly impossible for CTs to successfully pull a wire, set this
  // to 100. By default it is 2, making the odds 1:8.

  es_xsetinfo HM_MULTIPLIER 2
   
  // set the verbosity level. If you feel like HailMary spams too much, change
  // this setting appropriately.
  //
  // 0 = never say anything at all
  // 1 = just the bare necessities - remind the CT's when the bomb is planted
  // that they can cut a wire to defuse (1 line), and also tell info on
  // wire correctness when a wire is cut.
  // 2 = all printouts in (1), but with two lines for the CT reminder, and
  // a notice when a terrorist selects a wire.
  // 3 = all printouts in (2), but with notices when the bomb planter or
  // defuser are killed.
  //
  es_xsetinfo HM_VERBOSITY 3
   
  // the prefix to place in front of chat from the hailmary addon
  es_xsetinfo HM_CHATPREFIX [HM]
}
//==============================================================================

// !!!!!!!!!! DO NOT EDIT BELOW THIS LINE !!!!!!!!!!!!

// TODO: is there a way to make bots cut a wire, if there is not enough time to defuse, and
// make them do it intelligently?

block load
{
  es_xsetinfo HM_VERSION 1.4BETA

  es_xsetinfo hailmary_version 1.5
  es_makepublic hailmary_version

  // import the user's configs
  es_xdoblock hailmary/config

  // needed for popup menus
  es_load corelib
  es_load popup

  // create the popup menu for the CTs
  popup create HM_MENU
  popup addline HM_MENU "Продолжайте или обрежте провод:"
  popup addline HM_MENU "[0] Продолжить"
  popup addline HM_MENU "[1] Красный"
  popup addline HM_MENU "[2] Зеленый"
  popup addline HM_MENU "[3] Голубой"
  popup addline HM_MENU "[4] Желтый"
  popup select HM_MENU 0 hailmary/nowire
  popup select HM_MENU 1 hailmary/redwire
  popup select HM_MENU 2 hailmary/greenwire
  popup select HM_MENU 3 hailmary/bluewire
  popup select HM_MENU 4 hailmary/yellowwire

  // create a popup menu for the Ts
  popup create HM_MENU_T
  popup addline HM_MENU_T "Выберите провод:"
  popup addline HM_MENU_T "[0] Случайный выбор"
  popup addline HM_MENU_T "[1] Красный"
  popup addline HM_MENU_T "[2] Зеленый"
  popup addline HM_MENU_T "[3] Голубой"
  popup addline HM_MENU_T "[4] Желтый"
  popup select HM_MENU_T 0 hailmary/nowire_t
  popup select HM_MENU_T 1 hailmary/redwire_t
  popup select HM_MENU_T 2 hailmary/greenwire_t
  popup select HM_MENU_T 3 hailmary/bluewire_t
  popup select HM_MENU_T 4 hailmary/yellowwire_t

  //es_xmsg #green Hailmary addon loaded.

  es_xdoblock hailmary/inithm

}

block unload
{
  es_xdoblock hailmary/killpopup
  popup delete HM_MENU
  popup delete HM_MENU_T
}

block inithm
{
  es_xsetinfo HM_BOMBENTITY 0
  es_xsetinfo HM_DEFUSERID -1
  es_xsetinfo HM_PLANTERID -1
  es_xsetinfo HM_DEFUSERNAME "NONAMETAS"
  es_xsetinfo HM_PLANTERNAME "NONAMETAS"
  es_xsetinfo HM_BOMBPOS 0
  es_xsetinfo HM_CUTWIRE 0
  es_xsetinfo HM_WIRE 0
  es_xsetinfo HM_WIRECOLOR "никакой"
  es_xsetinfo HM_ISDEAD 0
  es_xsetinfo HM_DEFUSERHASKIT 0
  es_xsetinfo HM_CUTWIRECOLOR "никакой"
  es_xsetinfo HM_ACTION "разрез"
  es_xsetinfo HM_EXPLODING 0
  es_xsetinfo HM_PULLODDS 4
  es_math HM_PULLODDS * server_var(HM_MULTIPLIER)
}

event round_start
{
  es_xdoblock hailmary/inithm
}

event round_end
{
  // just an extra cleanup; probably not needed but....
  es_xdoblock hailmary/killpopup
}

event bomb_beginplant
{
  // use a random number generator to set the wire color that will successfully defuse the bomb. This
  // is so that if the planter does not choose a wire, one is randomly
  // chosen for him.
  es_xrand HM_WIRE 1 4
  es_xdoblock hailmary/setHM_WIRECOLOR

  // save off who is doing the planting
  es_setinfo HM_PLANTERNAME event_var(es_username)
  es_setinfo HM_PLANTERID event_var(userid)

  // send a menu to the planter, to let them choose the wire color that
  // will detonate  
  if (server_var(HM_TSELECT) != 0) do
  {
  es popup send HM_MENU_T event_var(userid)
  }
}

event bomb_abortplant
{
  es_xsetinfo HM_PLANTERNAME "noname"
  es_xsetinfo HM_PLANTERID -1
  es_xdoblock hailmary/killpopup
}

event bomb_planted
{
  // take down the popup; the T has lost his chance to choose wires.
  es_xsetinfo HM_PLANTERNAME "noname"
  es_xsetinfo HM_PLANTERID -1
  es_xdoblock hailmary/killpopup

  // remind the CTs that they can defuse by cutting or pulling wires.
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default CTs: Вы можете быстро обезвредить бомбу, обрезав провод.
  }
  if (server_var(HM_VERBOSITY) > 1) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Если вы обрежете не тот провод, бомба сразу же взорвется.
  }
   
  // DEBUG
  //es_msg You should cut the server_var(HM_WIRECOLOR) wire, wire server_var(HM_WIRE)
}

event bomb_begindefuse
{
  es_xgetentityindex HM_BOMBENTITY planted_c4  
  es_getindexprop HM_BOMBPOS server_var(HM_BOMBENTITY) "CPlantedC4.baseclass.baseclass.m_vecOrigin"

  // save the player ID that is doing the defusing.
  es_setinfo HM_DEFUSERID event_var(userid)
  es_setinfo HM_DEFUSERNAME event_var(es_username)
  es_setinfo HM_DEFUSERHASKIT event_var(haskit)

  // here, pop the menu that allows the player to choose whether or not
  // to cut a wire. If they have a kit, they can cut the wire. If they do
  // not, they have to pull the wire, which gives a 50/50 chance of setting off
  // the bomb even if it is the right wire.
  if (event_var(haskit) == 0) do
  {
  popup modline HM_MENU 1 "Продолжайте или обрежте провод:"
  es_xsetinfo HM_ACTION "обрезать"
  }
  else do
  {
  popup modline HM_MENU 1 "Продолжайте или обрежте провод:"
  es_xsetinfo HM_ACTION "обрезать"
  }

  es popup send HM_MENU event_var(userid)

}

event bomb_abortdefuse
{
  es_getplayerprop HM_ISDEAD event_var(es_username) "CCSPlayer.baseclass.pl.deadflag"
  if (server_var(HM_ISDEAD) == 0) do
  {
  if (server_var(HM_EXPLODING) == 0) do
  {
  if (server_var(HM_VERBOSITY) > 2) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default event_var(es_username) только что перестал обезвреживать бомбу.
  }
  }
  }

  // take down the menu.
   
  es_xdoblock hailmary/killpopup

  es_xsetinfo HM_DEFUSERID -1
  es_xsetinfo HM_DEFUSERNAME "NONAMETAS"
  es_xsetinfo HM_DEFUSERHASKIT 0

}

event player_death
{
  if (event_var(euserid) == server_var(HM_DEFUSERID)) do
  {
  if (server_var(HM_VERBOSITY) > 2) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Тот, кто разряжал бомбу event_var(es_username), был убит!  
  }
  es_xdoblock hailmary/killpopup
  }

  if (event_var(userid) == server_var(HM_PLANTERID)) do
  {
  if (server_var(HM_VERBOSITY) > 2) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Тот, кто установил бомбу event_var(es_username), был убит!  
  }
  es_xdoblock hailmary/killpopup
  }
   
}

block nowire_t
{
  es_xdoblock hailmary/killpopup
  es_xdoblock hailmary/setwire
}

block redwire_t
{
  es_xsetinfo HM_WIRE 1
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block greenwire_t
{
  es_xsetinfo HM_WIRE 2
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block bluewire_t
{
  es_xsetinfo HM_WIRE 3
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block yellowwire_t
{
  es_xsetinfo HM_WIRE 4
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block nowire
{
  es_xdoblock hailmary/killpopup
}

block redwire
{
  es_xsetinfo HM_CUTWIRE 1
  es_xsetinfo HM_CUTWIRECOLOR "red"
  es_xdoblock hailmary/cutwire
}

block greenwire
{
  es_xsetinfo HM_CUTWIRE 2
  es_xsetinfo HM_CUTWIRECOLOR "green"
  es_xdoblock hailmary/cutwire
}

block bluewire
{
  es_xsetinfo HM_CUTWIRE 3
  es_xsetinfo HM_CUTWIRECOLOR "blue"
  es_xdoblock hailmary/cutwire
}

block yellowwire
{
  es_xsetinfo HM_CUTWIRE 4
  es_xsetinfo HM_CUTWIRECOLOR "yellow"
  es_xdoblock hailmary/cutwire
}

block setwire
{
  if (server_var(HM_VERBOSITY) > 1) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default server_var(HM_PLANTERNAME) выбрал провод для детонатора.
  }
  //es_msg and that wire is server_var(HM_WIRECOLOR)  
}

block cutwire
{
  if (server_var(HM_DEFUSERID) > -1) do // if the defuser is defined
  {
  es_getplayerprop HM_ISDEAD server_var(HM_DEFUSERID) "CCSPlayer.baseclass.pl.deadflag"
  if (server_var(HM_ISDEAD) == 0) do // and if the defuser is not dead
  {
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default server_var(HM_DEFUSERNAME) server_var(HM_ACTION) server_var(HM_CUTWIRECOLOR) провод.
  }
  //es_msg right wire is server_var(HM_WIRE), cut wire is server_var(HM_CUTWIRE)

  // if the wire that was cut and the detonator wire match, then the
  // bomb is instantly defused, UNLESS the defuser does not have a kit.
  // In that case, the defuser pulled the wire, which means that there
  // is a 50-50 chance it will still detonate, even though he chose the
  // correct wire.
  if (server_var(HM_CUTWIRE) == server_var(HM_WIRE)) do
  {
  es_xsetinfo HM_DICEROLL 1
  es_xsetinfo HM_DESCRIBE "a wire cut (1:4 odds)"
  if (server_var(HM_DEFUSERHASKIT) == 0) do
  {  
  es_rand HM_DICEROLL 1 server_var(HM_MULTIPLIER)  
  //es_msg rolling the dice... server_var(HM_DICEROLL)
  //es_format HM_DESCRIBE a gutsy wire pull (1:server_var(HM_PULLODDS) odds)  
  es_format HM_DESCRIBE "a gutsy wire pull (1:%1 odds)" server_var(HM_PULLODDS)
  }
  if (server_var(HM_DICEROLL) == 1) do
  {
  // defuse the bomb immediately
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default The bomb has been defused by server_var(HM_DESCRIBE) by server_var(HM_DEFUSERNAME)
  }
  es_setindexprop server_var(HM_BOMBENTITY) "CPlantedC4.m_flDefuseCountDown" 1.0
  }
  else do
  {
  // explode the bomb
  es_xsetinfo CheapBombTimer_TotalBeeps -1
  es_xsetinfo HM_EXPLODING 1
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Это был правильный выбор, но вы не успели!
  }
  es_setindexprop server_var(HM_BOMBENTITY) "CPlantedC4.m_flC4Blow" 1.0
  }
  }
  else do
  {
  // explode the bomb
  es_xsetinfo HM_EXPLODING 1
  es_xsetinfo CheapBombTimer_TotalBeeps -1  
  if (server_var(HM_VERBOSITY) > 0) do
  {  
  es_msg #multi #green server_var(HM_CHATPREFIX) #default server_var(HM_WIRECOLOR) провод был проводом детонатора;(
  }
  es_setindexprop server_var(HM_BOMBENTITY) "CPlantedC4.m_flC4Blow" 1.0
  }
  }
  }
}

// the only purpose of this function is to map a numerical color id to
// a text color, so that we can output to screen which color was the
// right one.
block setHM_WIRECOLOR
{
  if (server_var(HM_WIRE) == 1) do
  {
  es_xsetinfo HM_WIRECOLOR red
  }
  else do
  {
  if (server_var(HM_WIRE) == 2) do
  {
  es_xsetinfo HM_WIRECOLOR green
  }
  else do
  {
  if (server_var(HM_WIRE) == 3) do
  {
  es_xsetinfo HM_WIRECOLOR blue
  }
  else do
  {
  if (server_var(HM_WIRE) == 4) do
  {
  es_xsetinfo HM_WIRECOLOR yellow
  }
  else do
  {
  es_xsetinfo HM_WIRECOLOR Unknown
  }
  }
  }
  }
}

block killpopup
{
  //es popup close HM_MENU server_var(HM_DEFUSERNAME)
  es popup unsendname HM_MENU #all
  es popup unsendname HM_MENU_T #all
}

Код 2

Code
import es
import playerlib,popuplib
from random import randrange

info = es.AddonInfo()
info.name = "Hail Mary"
info.version = "1.5P"
info.author = "*XYZ*SaYnt"
info.url = "http://addons.eventscripts.com/addons/view/hailmary"
info.basename = "hailmary"
info.description = "allows the CTs to try to pull wires to defuse the bomb, in addition to regular defusing."

# global variables
conf = {}

###############################################################################
## User Configuration Section
###############################################################################
def config():
  #set this variable to 1 if you want the terrorists to be able to
  #choose the wire connected to the detonator (in other words, the
  #wire that CT's have to cut to quick-defuse the bomb)
  #set this variable to 0 if you just want a simple random number
  #generator to pick the wire.
  conf['tselect'] = 1

  #multiplier for the odds when defusing without a defuse kit (pulling a wire). The odds
  #of success become 1:(4*HM_MULTIPLIER).
  #so, if you want a CT to be able to have the same odds whether pulling or cutting, set
  #this to 1. To make it nearly impossible for CTs to successfully pull a wire, set this
  #to 100. By default it is 2, making the odds 1:8.

  conf['multiplier'] = 2
   
  # set the verbosity level. If you feel like HailMary spams too much, change
  # this setting appropriately.
  #
  # 0 = never say anything at all
  # 1 = just the bare necessities - remind the CT's when the bomb is planted
  # that they can cut a wire to defuse (1 line), and also tell info on
  # wire correctness when a wire is cut.
  # 2 = all printouts in (1), but with two lines for the CT reminder, and
  # a notice when a terrorist selects a wire.
  # 3 = all printouts in (2), but with notices when the bomb planter or
  # defuser are killed.
  #
  conf['verbosity'] = 1
   
  # the prefix to place in front of chat from the hailmary addon
  conf['chatprefix'] = "[HM]"
###############################################################################

hminfo = {}
wirecolor = {1:"Красный",2:"Зеленый",3:"Голубой",4:"Желтый"}

def load():
  es.set("hailmary_version",info.version)
  es.makepublic("hailmary_version")
   
  #import the user's configs
  config()

  #create the popup menu for the CTs
  ct_menu = popuplib.create('ct_menu')
  ct_menu.addline("Продолжайте или обрежте провод:")
  ct_menu.addline("[0] Продолжать")
  ct_menu.addline("[1] Красный")
  ct_menu.addline("[2] Зеленый")
  ct_menu.addline("[3] Голубой")
  ct_menu.addline("[4] Желтый")
  ct_menu.menuselect = ct_menuselect
   
  ct_menu2 = popuplib.create('ct_menu2')
  ct_menu.addline("Продолжайте или обрежте провод:")
  ct_menu.addline("[0] Продолжать")
  ct_menu.addline("[1] Красный")
  ct_menu.addline("[2] Зеленый")
  ct_menu.addline("[3] Голубой")
  ct_menu.addline("[4] Желтый")
  ct_menu.menuselect = ct_menuselect

  #create a popup menu for the Ts
  t_menu = popuplib.create('t_menu')
  t_menu.addline("Выберите провод для детонатора:")
  t_menu.addline("[0] Случайный выбор")
  t_menu.addline("[1] Красный")
  t_menu.addline("[2] Зеленый")
  t_menu.addline("[3] Голубой")
  t_menu.addline("[4] Желтый")
  t_menu.menuselect = t_menuselect
   
  inithm()
   
  es.regsaycmd("hailmary","hailmary/hailmary","HailMary debugging")

def hailmary():
  userid = es.getcmduserid()
  killpopup()
  popuplib.send('t_menu',str(userid))

def unload():
  killpopup()
  popuplib.delete('ct_menu')
  popuplib.delete('ct_menu2')
  popuplib.delete('t_menu')

def inithm():
  hminfo['defuserid'] = '-1'
  hminfo['planterid'] = '-1'
  hminfo['defusername'] = "noname"
  hminfo['plantername'] = "noname"
  hminfo['wire'] = 0
  hminfo['exploding'] = 0
  hminfo['pullodds'] = 4*conf['multiplier']
  hminfo['action'] = 'cut'  

def round_start(ev):
  inithm()

def round_end(ev):
  killpopup()

def bomb_beginplant(ev):
  #use a random number generator to set the wire color that will successfully
  #defuse the bomb. This is so that if the planter does not choose a wire,
  # one is randomly chosen for him.
  hminfo['wire'] = randrange(1,4)

  # save off who is doing the planting
  hminfo['planterid'] = ev['userid']
  hminfo['plantername'] = ev['es_username']

  # send a menu to the planter, to let them choose the wire color that
  # will detonate  
  if conf['tselect']:
  popuplib.send('t_menu',ev['userid'])
   
   

def bomb_abortplant(ev):
  no_more_t_menu()

def no_more_t_menu():
  hminfo['planterid'] = "noname"
  hminfo['plantername'] = '-1'
  killpopup()

def no_more_ct_menu():
  hminfo['defuserid'] = "noname"
  hminfo['defusername'] = '-1'
  killpopup()
   
def bomb_planted(ev):
  #take down the popup; the T has lost his chance to choose wires.
  no_more_t_menu()

  #remind the CTs that they can defuse by cutting or pulling wires.
  message("CTs: Вы можете быстро обезвредить бомбу, обрезав провод.")
  message("Если вы обрежете не тот провод, бомба сразу же взорвется.")
   
  #message("Обман: вы должны обрезать %s провод" % wirecolor[hminfo['wire']])

def bomb_begindefuse(ev):
  bombentity = hminfo['bombentity'] = es.getentityindex("planted_c4")
  bombpos = es.getindexprop(bombentity,"CPlantedC4.baseclass.baseclass.m_vecOrigin")

  #save the player ID that is doing the defusing.
  hminfo['defuserid'] = ev['userid']
  hminfo['defusername'] = ev['es_username']
   
  #here, pop the menu that allows the player to choose whether or not
  #to cut a wire. If they have a kit, they can cut the wire. If they do
  #not, they have to pull the wire, which gives a 50/50 chance of setting off
  #the bomb even if it is the right wire.
  hminfo['haskit'] = int(ev['haskit'])
  if ev['haskit'] == '0':
  popuplib.send('ct_menu2',int(ev['userid']))
  hminfo['action'] = 'pulled'
  else:
  popuplib.send('ct_menu',int(ev['userid']))
  hminfo['action'] = 'cut'

def bomb_abortdefuse(ev):
  isdead = es.getplayerprop(ev['es_username'],"CCSPlayer.baseclass.pl.deadflag")  
  if isdead == '0':
  if hminfo['exploding'] == '0':
  message("%s только что престал обезвреживать бомбу." % ev['es_username'],3)

  #take down the menu.
  no_more_ct_menu()

def player_death(ev):
  if ev['userid'] == hminfo['defuserid']:
  no_more_ct_menu()
  message("Тот, кто разряжал бомбу %s, был убит!" % ev['es_username'],2)
   
   
  if ev['userid'] == hminfo['planterid']:
  no_more_t_menu()
  message("Тот, кто устанавливал бомбу %s, был убит!" % ev['es_username'],2)  

def t_menuselect(userid,choice,popupid):
  if choice >= 1 and choice <= 4:
  hminfo['wire'] = choice
  message("%s выбрал провод для детонатора."%hminfo['plantername'],3)
  killpopup()
   
   

def message(s,verb=0):
  if conf['verbosity'] > verb:
  es.msg("#multi","#green %s #default %s" % (conf['chatprefix'],s))
   
   
def ct_menuselect(userid,choice,popupid):
  if choice >= 1 and choice <= 4:
  do_cutwire(choice)

def do_cutwire(cutwire):
  if hminfo['defuserid'] > -1:  
  isdead = es.getplayerprop(hminfo['defuserid'],"CCSPlayer.baseclass.pl.deadflag")
  if isdead != '0':
  message("%s %s %s провод" % (hminfo['defusername'],hminfo['action'],wirecolor[cutwire]),0)
   
  #if the wire that was cut and the detonator wire match, then the
  #bomb is instantly defused, UNLESS the defuser does not have a kit.
  #In that case, the defuser pulled the wire, which means that there
  #is a 50-50 chance it will still detonate, even though he chose the
  #correct wire.  
  if hminfo['wire'] == cutwire:
  dice = 1
  describe = "a wire cut (1:4 odds)"
  if hminfo['haskit'] == 0:
  dice = randrange(1,conf['multiplier'])  
  describe = "a gutsy wire pull (1:%d odds)" % hminfo['pullodds']
   
  if dice == 1:
  #defuse the bomb immediately
  message("Бомбу разрядил%s %s" % (describe,hminfo['defusername']))
  es.setindexprop(hminfo['bombentity'],"CPlantedC4.m_flDefuseCountDown",'1.0')
  else:  
  #explode the bomb  
  explode("Это был правильный выбор, но вы не успели!")  
  else:
  #explode the bomb
  explode("Этот %s провод был проводом детонатора;(" % wirecolor[hminfo['wire']])
   

def explode(m):
  """
  blow the bomb
  """
  message(m)
  hminfo['exploding'] = 1
  #### TODO ###### es_xsetinfo CheapBombTimer_TotalBeeps -1
  es.setindexprop(hminfo['bombentity'],"CPlantedC4.m_flC4Blow",'1.0')

def killpopup():
  popuplib.unsendname('ct_menu',es.getUseridList())
  popuplib.unsendname('ct_menu2',es.getUseridList())
  popuplib.unsendname('t_menu',es.getUseridList())

Выключаем сервер и запускаем заного, если он был включен !!!

Я проверял всё работает !

Категория: Моды | Добавил: MaKasin
Просмотров: 2958 | Загрузок: 0 | Комментарии: 12 | Рейтинг: 0.0/0 |
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5 kinogrant  
0
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4 hoarhoolo  
0
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3 Liska  
0
Хорошо! Все бы так писали :)

2 vipgod  
0
Отоичная статья, ме нравится,, достойон.

1 ElifextBlooto  
0
iiyama prolite e2407hds http://www.thrythix.com

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Быстрое разминирование бомбы !!!, Предлагается вариант перерезать проводок игроку - Моды - Каталог файлов - Официальный cайт клана cs:s [A4tech]team
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Быстрое разминирование бомбы !!!, Предлагается вариант перерезать проводок игроку
[ ] 27.04.2009, 09:15
Описание :
После того как терористы поставят бомбу и если вы контро-терорист до неё добрались и
будите разминировать как всегда, но тут появится окошко, чтобы если нет времени на
разминирование игроку предлагается вариант перерезать проводок синий, жёлтый
или красный. Вы всегда можете игнорировать меню или выход, а просто разминировать
обычным способом как раньше.

Установка :

1. Установка eventscripts , если у вас его нету!

2. Качаем архив cutwires-v1.1.zip

3. Вытаскиваем из архива папку cutwires и копируем её в папку сервера addons\eventscripts

4. В файле autoexec.cfg прописываем вот это es_load keymenu и это es_load cutwires
Все с установкой закончили.

Выключаем сервер и запускаем заного, если он был включен !!!

Bomb Menu на русском by World-Source

Описание :

После того как терористы поставят бомбу и если вы контро-терорист до неё добрались и
будите разминировать как всегда, но тут появится окошко, чтобы если нет времени на
разминирование игроку предлагается вариант перерезать проводок синий, жёлтый
или красный. Вы всегда можете игнорировать меню или выход, а просто разминировать
обычным способом как раньше.

1. Установка eventscripts

2. Качаем архив Bomb Menu

3. Вытаскиваем из архива папку hailmary и копируем её в папку сервера addons\eventscripts

4. В файле autoexec.cfg прописываем вот это es_load hailmary

Код 1

Code
block config
{
  // set this variable to 1 if you want the terrorists to be able to
  // choose the wire connected to the detonator (in other words, the
  // wire that CT's have to cut to quick-defuse the bomb)
  // set this variable to 0 if you just want a simple random number
  // generator to pick the wire.
  es_xsetinfo HM_TSELECT 1

  // multiplier for the odds when defusing without a defuse kit (pulling a wire). The odds
  // of success become 1:(4*HM_MULTIPLIER).
  // so, if you want a CT to be able to have the same odds whether pulling or cutting, set
  // this to 1. To make it nearly impossible for CTs to successfully pull a wire, set this
  // to 100. By default it is 2, making the odds 1:8.

  es_xsetinfo HM_MULTIPLIER 2
   
  // set the verbosity level. If you feel like HailMary spams too much, change
  // this setting appropriately.
  //
  // 0 = never say anything at all
  // 1 = just the bare necessities - remind the CT's when the bomb is planted
  // that they can cut a wire to defuse (1 line), and also tell info on
  // wire correctness when a wire is cut.
  // 2 = all printouts in (1), but with two lines for the CT reminder, and
  // a notice when a terrorist selects a wire.
  // 3 = all printouts in (2), but with notices when the bomb planter or
  // defuser are killed.
  //
  es_xsetinfo HM_VERBOSITY 3
   
  // the prefix to place in front of chat from the hailmary addon
  es_xsetinfo HM_CHATPREFIX [HM]
}
//==============================================================================

// !!!!!!!!!! DO NOT EDIT BELOW THIS LINE !!!!!!!!!!!!

// TODO: is there a way to make bots cut a wire, if there is not enough time to defuse, and
// make them do it intelligently?

block load
{
  es_xsetinfo HM_VERSION 1.4BETA

  es_xsetinfo hailmary_version 1.5
  es_makepublic hailmary_version

  // import the user's configs
  es_xdoblock hailmary/config

  // needed for popup menus
  es_load corelib
  es_load popup

  // create the popup menu for the CTs
  popup create HM_MENU
  popup addline HM_MENU "Продолжайте или обрежте провод:"
  popup addline HM_MENU "[0] Продолжить"
  popup addline HM_MENU "[1] Красный"
  popup addline HM_MENU "[2] Зеленый"
  popup addline HM_MENU "[3] Голубой"
  popup addline HM_MENU "[4] Желтый"
  popup select HM_MENU 0 hailmary/nowire
  popup select HM_MENU 1 hailmary/redwire
  popup select HM_MENU 2 hailmary/greenwire
  popup select HM_MENU 3 hailmary/bluewire
  popup select HM_MENU 4 hailmary/yellowwire

  // create a popup menu for the Ts
  popup create HM_MENU_T
  popup addline HM_MENU_T "Выберите провод:"
  popup addline HM_MENU_T "[0] Случайный выбор"
  popup addline HM_MENU_T "[1] Красный"
  popup addline HM_MENU_T "[2] Зеленый"
  popup addline HM_MENU_T "[3] Голубой"
  popup addline HM_MENU_T "[4] Желтый"
  popup select HM_MENU_T 0 hailmary/nowire_t
  popup select HM_MENU_T 1 hailmary/redwire_t
  popup select HM_MENU_T 2 hailmary/greenwire_t
  popup select HM_MENU_T 3 hailmary/bluewire_t
  popup select HM_MENU_T 4 hailmary/yellowwire_t

  //es_xmsg #green Hailmary addon loaded.

  es_xdoblock hailmary/inithm

}

block unload
{
  es_xdoblock hailmary/killpopup
  popup delete HM_MENU
  popup delete HM_MENU_T
}

block inithm
{
  es_xsetinfo HM_BOMBENTITY 0
  es_xsetinfo HM_DEFUSERID -1
  es_xsetinfo HM_PLANTERID -1
  es_xsetinfo HM_DEFUSERNAME "NONAMETAS"
  es_xsetinfo HM_PLANTERNAME "NONAMETAS"
  es_xsetinfo HM_BOMBPOS 0
  es_xsetinfo HM_CUTWIRE 0
  es_xsetinfo HM_WIRE 0
  es_xsetinfo HM_WIRECOLOR "никакой"
  es_xsetinfo HM_ISDEAD 0
  es_xsetinfo HM_DEFUSERHASKIT 0
  es_xsetinfo HM_CUTWIRECOLOR "никакой"
  es_xsetinfo HM_ACTION "разрез"
  es_xsetinfo HM_EXPLODING 0
  es_xsetinfo HM_PULLODDS 4
  es_math HM_PULLODDS * server_var(HM_MULTIPLIER)
}

event round_start
{
  es_xdoblock hailmary/inithm
}

event round_end
{
  // just an extra cleanup; probably not needed but....
  es_xdoblock hailmary/killpopup
}

event bomb_beginplant
{
  // use a random number generator to set the wire color that will successfully defuse the bomb. This
  // is so that if the planter does not choose a wire, one is randomly
  // chosen for him.
  es_xrand HM_WIRE 1 4
  es_xdoblock hailmary/setHM_WIRECOLOR

  // save off who is doing the planting
  es_setinfo HM_PLANTERNAME event_var(es_username)
  es_setinfo HM_PLANTERID event_var(userid)

  // send a menu to the planter, to let them choose the wire color that
  // will detonate  
  if (server_var(HM_TSELECT) != 0) do
  {
  es popup send HM_MENU_T event_var(userid)
  }
}

event bomb_abortplant
{
  es_xsetinfo HM_PLANTERNAME "noname"
  es_xsetinfo HM_PLANTERID -1
  es_xdoblock hailmary/killpopup
}

event bomb_planted
{
  // take down the popup; the T has lost his chance to choose wires.
  es_xsetinfo HM_PLANTERNAME "noname"
  es_xsetinfo HM_PLANTERID -1
  es_xdoblock hailmary/killpopup

  // remind the CTs that they can defuse by cutting or pulling wires.
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default CTs: Вы можете быстро обезвредить бомбу, обрезав провод.
  }
  if (server_var(HM_VERBOSITY) > 1) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Если вы обрежете не тот провод, бомба сразу же взорвется.
  }
   
  // DEBUG
  //es_msg You should cut the server_var(HM_WIRECOLOR) wire, wire server_var(HM_WIRE)
}

event bomb_begindefuse
{
  es_xgetentityindex HM_BOMBENTITY planted_c4  
  es_getindexprop HM_BOMBPOS server_var(HM_BOMBENTITY) "CPlantedC4.baseclass.baseclass.m_vecOrigin"

  // save the player ID that is doing the defusing.
  es_setinfo HM_DEFUSERID event_var(userid)
  es_setinfo HM_DEFUSERNAME event_var(es_username)
  es_setinfo HM_DEFUSERHASKIT event_var(haskit)

  // here, pop the menu that allows the player to choose whether or not
  // to cut a wire. If they have a kit, they can cut the wire. If they do
  // not, they have to pull the wire, which gives a 50/50 chance of setting off
  // the bomb even if it is the right wire.
  if (event_var(haskit) == 0) do
  {
  popup modline HM_MENU 1 "Продолжайте или обрежте провод:"
  es_xsetinfo HM_ACTION "обрезать"
  }
  else do
  {
  popup modline HM_MENU 1 "Продолжайте или обрежте провод:"
  es_xsetinfo HM_ACTION "обрезать"
  }

  es popup send HM_MENU event_var(userid)

}

event bomb_abortdefuse
{
  es_getplayerprop HM_ISDEAD event_var(es_username) "CCSPlayer.baseclass.pl.deadflag"
  if (server_var(HM_ISDEAD) == 0) do
  {
  if (server_var(HM_EXPLODING) == 0) do
  {
  if (server_var(HM_VERBOSITY) > 2) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default event_var(es_username) только что перестал обезвреживать бомбу.
  }
  }
  }

  // take down the menu.
   
  es_xdoblock hailmary/killpopup

  es_xsetinfo HM_DEFUSERID -1
  es_xsetinfo HM_DEFUSERNAME "NONAMETAS"
  es_xsetinfo HM_DEFUSERHASKIT 0

}

event player_death
{
  if (event_var(euserid) == server_var(HM_DEFUSERID)) do
  {
  if (server_var(HM_VERBOSITY) > 2) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Тот, кто разряжал бомбу event_var(es_username), был убит!  
  }
  es_xdoblock hailmary/killpopup
  }

  if (event_var(userid) == server_var(HM_PLANTERID)) do
  {
  if (server_var(HM_VERBOSITY) > 2) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Тот, кто установил бомбу event_var(es_username), был убит!  
  }
  es_xdoblock hailmary/killpopup
  }
   
}

block nowire_t
{
  es_xdoblock hailmary/killpopup
  es_xdoblock hailmary/setwire
}

block redwire_t
{
  es_xsetinfo HM_WIRE 1
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block greenwire_t
{
  es_xsetinfo HM_WIRE 2
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block bluewire_t
{
  es_xsetinfo HM_WIRE 3
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block yellowwire_t
{
  es_xsetinfo HM_WIRE 4
  es_xdoblock hailmary/setHM_WIRECOLOR
  es_xdoblock hailmary/setwire
}

block nowire
{
  es_xdoblock hailmary/killpopup
}

block redwire
{
  es_xsetinfo HM_CUTWIRE 1
  es_xsetinfo HM_CUTWIRECOLOR "red"
  es_xdoblock hailmary/cutwire
}

block greenwire
{
  es_xsetinfo HM_CUTWIRE 2
  es_xsetinfo HM_CUTWIRECOLOR "green"
  es_xdoblock hailmary/cutwire
}

block bluewire
{
  es_xsetinfo HM_CUTWIRE 3
  es_xsetinfo HM_CUTWIRECOLOR "blue"
  es_xdoblock hailmary/cutwire
}

block yellowwire
{
  es_xsetinfo HM_CUTWIRE 4
  es_xsetinfo HM_CUTWIRECOLOR "yellow"
  es_xdoblock hailmary/cutwire
}

block setwire
{
  if (server_var(HM_VERBOSITY) > 1) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default server_var(HM_PLANTERNAME) выбрал провод для детонатора.
  }
  //es_msg and that wire is server_var(HM_WIRECOLOR)  
}

block cutwire
{
  if (server_var(HM_DEFUSERID) > -1) do // if the defuser is defined
  {
  es_getplayerprop HM_ISDEAD server_var(HM_DEFUSERID) "CCSPlayer.baseclass.pl.deadflag"
  if (server_var(HM_ISDEAD) == 0) do // and if the defuser is not dead
  {
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default server_var(HM_DEFUSERNAME) server_var(HM_ACTION) server_var(HM_CUTWIRECOLOR) провод.
  }
  //es_msg right wire is server_var(HM_WIRE), cut wire is server_var(HM_CUTWIRE)

  // if the wire that was cut and the detonator wire match, then the
  // bomb is instantly defused, UNLESS the defuser does not have a kit.
  // In that case, the defuser pulled the wire, which means that there
  // is a 50-50 chance it will still detonate, even though he chose the
  // correct wire.
  if (server_var(HM_CUTWIRE) == server_var(HM_WIRE)) do
  {
  es_xsetinfo HM_DICEROLL 1
  es_xsetinfo HM_DESCRIBE "a wire cut (1:4 odds)"
  if (server_var(HM_DEFUSERHASKIT) == 0) do
  {  
  es_rand HM_DICEROLL 1 server_var(HM_MULTIPLIER)  
  //es_msg rolling the dice... server_var(HM_DICEROLL)
  //es_format HM_DESCRIBE a gutsy wire pull (1:server_var(HM_PULLODDS) odds)  
  es_format HM_DESCRIBE "a gutsy wire pull (1:%1 odds)" server_var(HM_PULLODDS)
  }
  if (server_var(HM_DICEROLL) == 1) do
  {
  // defuse the bomb immediately
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default The bomb has been defused by server_var(HM_DESCRIBE) by server_var(HM_DEFUSERNAME)
  }
  es_setindexprop server_var(HM_BOMBENTITY) "CPlantedC4.m_flDefuseCountDown" 1.0
  }
  else do
  {
  // explode the bomb
  es_xsetinfo CheapBombTimer_TotalBeeps -1
  es_xsetinfo HM_EXPLODING 1
  if (server_var(HM_VERBOSITY) > 0) do
  {
  es_msg #multi #green server_var(HM_CHATPREFIX) #default Это был правильный выбор, но вы не успели!
  }
  es_setindexprop server_var(HM_BOMBENTITY) "CPlantedC4.m_flC4Blow" 1.0
  }
  }
  else do
  {
  // explode the bomb
  es_xsetinfo HM_EXPLODING 1
  es_xsetinfo CheapBombTimer_TotalBeeps -1  
  if (server_var(HM_VERBOSITY) > 0) do
  {  
  es_msg #multi #green server_var(HM_CHATPREFIX) #default server_var(HM_WIRECOLOR) провод был проводом детонатора;(
  }
  es_setindexprop server_var(HM_BOMBENTITY) "CPlantedC4.m_flC4Blow" 1.0
  }
  }
  }
}

// the only purpose of this function is to map a numerical color id to
// a text color, so that we can output to screen which color was the
// right one.
block setHM_WIRECOLOR
{
  if (server_var(HM_WIRE) == 1) do
  {
  es_xsetinfo HM_WIRECOLOR red
  }
  else do
  {
  if (server_var(HM_WIRE) == 2) do
  {
  es_xsetinfo HM_WIRECOLOR green
  }
  else do
  {
  if (server_var(HM_WIRE) == 3) do
  {
  es_xsetinfo HM_WIRECOLOR blue
  }
  else do
  {
  if (server_var(HM_WIRE) == 4) do
  {
  es_xsetinfo HM_WIRECOLOR yellow
  }
  else do
  {
  es_xsetinfo HM_WIRECOLOR Unknown
  }
  }
  }
  }
}

block killpopup
{
  //es popup close HM_MENU server_var(HM_DEFUSERNAME)
  es popup unsendname HM_MENU #all
  es popup unsendname HM_MENU_T #all
}

Код 2

Code
import es
import playerlib,popuplib
from random import randrange

info = es.AddonInfo()
info.name = "Hail Mary"
info.version = "1.5P"
info.author = "*XYZ*SaYnt"
info.url = "http://addons.eventscripts.com/addons/view/hailmary"
info.basename = "hailmary"
info.description = "allows the CTs to try to pull wires to defuse the bomb, in addition to regular defusing."

# global variables
conf = {}

###############################################################################
## User Configuration Section
###############################################################################
def config():
  #set this variable to 1 if you want the terrorists to be able to
  #choose the wire connected to the detonator (in other words, the
  #wire that CT's have to cut to quick-defuse the bomb)
  #set this variable to 0 if you just want a simple random number
  #generator to pick the wire.
  conf['tselect'] = 1

  #multiplier for the odds when defusing without a defuse kit (pulling a wire). The odds
  #of success become 1:(4*HM_MULTIPLIER).
  #so, if you want a CT to be able to have the same odds whether pulling or cutting, set
  #this to 1. To make it nearly impossible for CTs to successfully pull a wire, set this
  #to 100. By default it is 2, making the odds 1:8.

  conf['multiplier'] = 2
   
  # set the verbosity level. If you feel like HailMary spams too much, change
  # this setting appropriately.
  #
  # 0 = never say anything at all
  # 1 = just the bare necessities - remind the CT's when the bomb is planted
  # that they can cut a wire to defuse (1 line), and also tell info on
  # wire correctness when a wire is cut.
  # 2 = all printouts in (1), but with two lines for the CT reminder, and
  # a notice when a terrorist selects a wire.
  # 3 = all printouts in (2), but with notices when the bomb planter or
  # defuser are killed.
  #
  conf['verbosity'] = 1
   
  # the prefix to place in front of chat from the hailmary addon
  conf['chatprefix'] = "[HM]"
###############################################################################

hminfo = {}
wirecolor = {1:"Красный",2:"Зеленый",3:"Голубой",4:"Желтый"}

def load():
  es.set("hailmary_version",info.version)
  es.makepublic("hailmary_version")
   
  #import the user's configs
  config()

  #create the popup menu for the CTs
  ct_menu = popuplib.create('ct_menu')
  ct_menu.addline("Продолжайте или обрежте провод:")
  ct_menu.addline("[0] Продолжать")
  ct_menu.addline("[1] Красный")
  ct_menu.addline("[2] Зеленый")
  ct_menu.addline("[3] Голубой")
  ct_menu.addline("[4] Желтый")
  ct_menu.menuselect = ct_menuselect
   
  ct_menu2 = popuplib.create('ct_menu2')
  ct_menu.addline("Продолжайте или обрежте провод:")
  ct_menu.addline("[0] Продолжать")
  ct_menu.addline("[1] Красный")
  ct_menu.addline("[2] Зеленый")
  ct_menu.addline("[3] Голубой")
  ct_menu.addline("[4] Желтый")
  ct_menu.menuselect = ct_menuselect

  #create a popup menu for the Ts
  t_menu = popuplib.create('t_menu')
  t_menu.addline("Выберите провод для детонатора:")
  t_menu.addline("[0] Случайный выбор")
  t_menu.addline("[1] Красный")
  t_menu.addline("[2] Зеленый")
  t_menu.addline("[3] Голубой")
  t_menu.addline("[4] Желтый")
  t_menu.menuselect = t_menuselect
   
  inithm()
   
  es.regsaycmd("hailmary","hailmary/hailmary","HailMary debugging")

def hailmary():
  userid = es.getcmduserid()
  killpopup()
  popuplib.send('t_menu',str(userid))

def unload():
  killpopup()
  popuplib.delete('ct_menu')
  popuplib.delete('ct_menu2')
  popuplib.delete('t_menu')

def inithm():
  hminfo['defuserid'] = '-1'
  hminfo['planterid'] = '-1'
  hminfo['defusername'] = "noname"
  hminfo['plantername'] = "noname"
  hminfo['wire'] = 0
  hminfo['exploding'] = 0
  hminfo['pullodds'] = 4*conf['multiplier']
  hminfo['action'] = 'cut'  

def round_start(ev):
  inithm()

def round_end(ev):
  killpopup()

def bomb_beginplant(ev):
  #use a random number generator to set the wire color that will successfully
  #defuse the bomb. This is so that if the planter does not choose a wire,
  # one is randomly chosen for him.
  hminfo['wire'] = randrange(1,4)

  # save off who is doing the planting
  hminfo['planterid'] = ev['userid']
  hminfo['plantername'] = ev['es_username']

  # send a menu to the planter, to let them choose the wire color that
  # will detonate  
  if conf['tselect']:
  popuplib.send('t_menu',ev['userid'])
   
   

def bomb_abortplant(ev):
  no_more_t_menu()

def no_more_t_menu():
  hminfo['planterid'] = "noname"
  hminfo['plantername'] = '-1'
  killpopup()

def no_more_ct_menu():
  hminfo['defuserid'] = "noname"
  hminfo['defusername'] = '-1'
  killpopup()
   
def bomb_planted(ev):
  #take down the popup; the T has lost his chance to choose wires.
  no_more_t_menu()

  #remind the CTs that they can defuse by cutting or pulling wires.
  message("CTs: Вы можете быстро обезвредить бомбу, обрезав провод.")
  message("Если вы обрежете не тот провод, бомба сразу же взорвется.")
   
  #message("Обман: вы должны обрезать %s провод" % wirecolor[hminfo['wire']])

def bomb_begindefuse(ev):
  bombentity = hminfo['bombentity'] = es.getentityindex("planted_c4")
  bombpos = es.getindexprop(bombentity,"CPlantedC4.baseclass.baseclass.m_vecOrigin")

  #save the player ID that is doing the defusing.
  hminfo['defuserid'] = ev['userid']
  hminfo['defusername'] = ev['es_username']
   
  #here, pop the menu that allows the player to choose whether or not
  #to cut a wire. If they have a kit, they can cut the wire. If they do
  #not, they have to pull the wire, which gives a 50/50 chance of setting off
  #the bomb even if it is the right wire.
  hminfo['haskit'] = int(ev['haskit'])
  if ev['haskit'] == '0':
  popuplib.send('ct_menu2',int(ev['userid']))
  hminfo['action'] = 'pulled'
  else:
  popuplib.send('ct_menu',int(ev['userid']))
  hminfo['action'] = 'cut'

def bomb_abortdefuse(ev):
  isdead = es.getplayerprop(ev['es_username'],"CCSPlayer.baseclass.pl.deadflag")  
  if isdead == '0':
  if hminfo['exploding'] == '0':
  message("%s только что престал обезвреживать бомбу." % ev['es_username'],3)

  #take down the menu.
  no_more_ct_menu()

def player_death(ev):
  if ev['userid'] == hminfo['defuserid']:
  no_more_ct_menu()
  message("Тот, кто разряжал бомбу %s, был убит!" % ev['es_username'],2)
   
   
  if ev['userid'] == hminfo['planterid']:
  no_more_t_menu()
  message("Тот, кто устанавливал бомбу %s, был убит!" % ev['es_username'],2)  

def t_menuselect(userid,choice,popupid):
  if choice >= 1 and choice <= 4:
  hminfo['wire'] = choice
  message("%s выбрал провод для детонатора."%hminfo['plantername'],3)
  killpopup()
   
   

def message(s,verb=0):
  if conf['verbosity'] > verb:
  es.msg("#multi","#green %s #default %s" % (conf['chatprefix'],s))
   
   
def ct_menuselect(userid,choice,popupid):
  if choice >= 1 and choice <= 4:
  do_cutwire(choice)

def do_cutwire(cutwire):
  if hminfo['defuserid'] > -1:  
  isdead = es.getplayerprop(hminfo['defuserid'],"CCSPlayer.baseclass.pl.deadflag")
  if isdead != '0':
  message("%s %s %s провод" % (hminfo['defusername'],hminfo['action'],wirecolor[cutwire]),0)
   
  #if the wire that was cut and the detonator wire match, then the
  #bomb is instantly defused, UNLESS the defuser does not have a kit.
  #In that case, the defuser pulled the wire, which means that there
  #is a 50-50 chance it will still detonate, even though he chose the
  #correct wire.  
  if hminfo['wire'] == cutwire:
  dice = 1
  describe = "a wire cut (1:4 odds)"
  if hminfo['haskit'] == 0:
  dice = randrange(1,conf['multiplier'])  
  describe = "a gutsy wire pull (1:%d odds)" % hminfo['pullodds']
   
  if dice == 1:
  #defuse the bomb immediately
  message("Бомбу разрядил%s %s" % (describe,hminfo['defusername']))
  es.setindexprop(hminfo['bombentity'],"CPlantedC4.m_flDefuseCountDown",'1.0')
  else:  
  #explode the bomb  
  explode("Это был правильный выбор, но вы не успели!")  
  else:
  #explode the bomb
  explode("Этот %s провод был проводом детонатора;(" % wirecolor[hminfo['wire']])
   

def explode(m):
  """
  blow the bomb
  """
  message(m)
  hminfo['exploding'] = 1
  #### TODO ###### es_xsetinfo CheapBombTimer_TotalBeeps -1
  es.setindexprop(hminfo['bombentity'],"CPlantedC4.m_flC4Blow",'1.0')

def killpopup():
  popuplib.unsendname('ct_menu',es.getUseridList())
  popuplib.unsendname('ct_menu2',es.getUseridList())
  popuplib.unsendname('t_menu',es.getUseridList())

Выключаем сервер и запускаем заного, если он был включен !!!

Я проверял всё работает !

Категория: Моды | Добавил: MaKasin
Просмотров: 2958 | Загрузок: 0 | Комментарии: 12 | Рейтинг: 0.0/0 |
Всего комментариев: 5
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3 Liska  
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